No Man’s Sky Game Mode UI Design Concept

Independent Work / 2017

I took my passion for gaming and used it to explore dynamic game UI design.

Released in 2016, No Man’s Sky has been my favorite chill-out game. To exercise some of my skills in game UI design, I focused my attention on the redesign of the Game Mode selection screen. This was also my first time delving into After Effects and combining it with UI elements and video. Having used Adobe Flash in the past, many of the workflow concepts felt familiar to me. Game screenshots and video were captured in-game on my PS4.

“No Man’s Sky” is a trademark of Hello Games. Concepts created under fair use.

Features

  • After Effects
  • Animation
  • Gaming
  • UI Design

No Man's Sky TV Mock / A concept of the UI on the big screen.

No Man's Sky Game Mode UI / Custom icon illustrations for each game mode.

No Man's Sky Game Mode UI / Redesigned banners for each game mode.